Errands & Tales
22,235 entries — a ledger of commissions both new and old, each noting the wayfarer who sets the task and the one who tallies the reward.
| Title | Chronicle | Giver | Turn-in |
|---|---|---|---|
| [Nymphamaré] Secret of the Statue Lend the Hashashins a hand and figure out how to lift this curse. | 9104 · #2 | — | |
| [Nymphamaré] Where the Eyes Lead Take a closer look at the Hashashins turned to stone. | 9104 · #3 | ||
| [Nymphamaré] Serene Sea Check out the beach where the melody is coming from. | 9104 · #4 | — | |
| [Nymphamaré] Hashashin's Help The Hashashin says his name is Tumaini, from the Sand Scorpion scouting party. Listen to what he has to say. | 9104 · #5 | ||
| [Nymphamaré] Tumaini Tumaini's hurt his leg. Find some logs to help him out. ※ Logs can be obtained by Lumbering () nearby trees with an axe. | 9104 · #6 | ||
| [Nymphamaré] Brother's Whereabouts While he's making the splint, chat with Tumaini. | 9104 · #7 | ||
| [Nymphamaré] Reunion with the Scouting Party Head to where the scouting party was with Tumaini. | 9104 · #8 | ||
| [Nymphamaré] Mysterious Name Tumaini looks ready to press on. Scout the area together. | 9104 · #9 | ||
| [Nymphamaré] Treasures of the Sea Dodi seems to know something about this place. Have a word with him. | 9104 · #10 | ||
| [Nymphamaré] Hungry Naga Dodi's not talking. Maybe he'll open up if you catch him a fish... he looks hungry. | 9104 · #11 | ||
| [Nymphamaré] The First Mermaid Dodi finally seems to have warmed up to you. Ask him about Rusalka. | 9104 · #12 | ||
| [Nymphamaré] Mermaid's Treasure Tumaini wants to hear more from Dodi. | 9104 · #13 | ||
| [Nymphamaré] Viola You've found an old-looking box in the tree. | 9104 · #14 | ||
| [Nymphamaré] The Necklace's Secret Head to the location written on the note. ※ Arrange the Torn Note Fragment into a [-] shape in your inventory or... | 9104 · #15 | ||
| [Nymphamaré] Cave at the Spear's Tip The castle looks like a trident. Head to its tip. | 9104 · #16 | ||
| [Nymphamaré] Runaway Mermaid Tumaini thinks something's hidden in this cave and asks you to check it out. Search the cave. | 9104 · #17 | ||
| [Nymphamaré] Viola's Journal See what Viola wrote in her diary. | 9104 · #18 | ||
| [Nymphamaré] Source of the Curse Share the story written in Viola's diary with Tumaini. | 9104 · #19 | — | |
| [Nymphamaré] Memories Beneath the Waves You've found a sealed notebook underwater. Show it to Tumaini. | 9104 · #20 | ||
| [Nymphamaré] Reason Unveiled Now that you've found the whereabouts of the treasure, figure out how to meet Rusalka. | 9104 · #21 | ||
| [Nymphamaré] Power in the Necklace Tumaini wants you to clear out the monsters and purify the area. | 9104 · #22 | ||
| [Nymphamaré] The Queen's Veil Looks like there's another requirement to open the gate. Solve the riddle. | 9104 · #23 | — | |
| [Nymphamaré] Nymphamaré Castle You've solved all of Nymphamaré's riddles. Time to meet Rusalka. | 9104 · #24 | — | |
| [Nymphamaré] Mother of All Merfolk Ask Rusalka how to restore the Hashashins. | 9104 · #25 | ||
| [Nymphamaré] Negotiations Broken Rusalka never trusted you from the beginning. Take her down. | 9104 · #26 | ||
| [Nymphamaré] Buried Tale The Black Spirit thinks something's hidden here. Have a look around. | 9104 · #27 | — | |
| [Nymphamaré] Dreamscape Riddle Open Rusalka's box and read what she left behind. | 9104 · #28 | — | |
| [Nymphamaré] Grim Tidings Head back to the sanctuary and tell Bahram what happened with Rusalka and Tumaini. | 9104 · #29 | — | |
| [Nymphamaré] Mermaid's Trace Figure out the hidden meaning in the note. | 9104 · #30 | — | |
| [Tenebraum] Threads of Hope Looks like there's some trouble near Orwen. Go see what's happening. | 9105 · #1 | ||
| [Tenebraum] Darkheart Tell Tarhan you're going to Tenebraum with Orwen in place of Imir. | 9105 · #2 | ||
| [Tenebraum] Refined Dark Energy There was a huge explosion in Tenebraum recently. Listen to what Tarhan knows. | 9105 · #3 | ||
| [Tenebraum] Land of Shadows Once you're done talking to Tarhan, head to Tenebraum with Orwen. | 9105 · #4 | ||
| [Tenebraum] Cartian of Tarif Before you start investigation, talk to Orwen about Cartian. | 9105 · #5 | ||
| [Tenebraum] Suspicious Woman Look into the suspicious woman you saw at the Cartian Ruins. | 9105 · #6 | — | |
| [Tenebraum] Signs of the Sorceress The Black Spirit sensed something. Talk to it, then go see Orwen. | 9105 · #7 | — | |
| [Tenebraum] A Woman from Tarif Ask Orwen about that suspicious woman. | 9105 · #8 | ||
| [Tenebraum] Entrance to Tenebraum The woman said she'd wait for you at Tenebraum's entrance. Go meet her. | 9105 · #9 | — | |
| [Tenebraum] Gabriella The woman said she's Gabriella from Tarif. Follow her and check out the records left by Cartian. | 9105 · #10 | ||
| [Tenebraum] Cartian's First Record Gabriella says Cartian's records are here. Follow her and read them. | 9105 · #11 | ||
| [Tenebraum] Pride and Price Listen to what Orwen and Gabriella have to say. | 9105 · #12 | ||
| [Tenebraum] Frozen Memory Check out Cartian's second record. | 9105 · #13 | ||
| [Tenebraum] Cartian's Second Record The Black Spirit seems to have figured out how to activate the record. See what it has to say. | 9105 · #14 | — | |
| [Tenebraum] Cartian's Third Record Cartian's thoughts are recorded in the device. Continue reading the record. | 9105 · #15 | — | |
| [Tenebraum] Cartian's Fourth Record Keep going through Cartian's records. | 9105 · #16 | ||
| [Tenebraum] Time Running Out You've uncovered the truth behind what happened in Tarif. Listen to what Orwen and Gabriella have to say. | 9105 · #17 | ||
| [Tenebraum] The Key of Hystria The Black Spirit seems to know something. Have a word with it. | 9105 · #18 | — | |
| [Tenebraum] Cartian's Final Record Only the final record is left. Interact with the device. | 9105 · #19 | ||
| [Tenebraum] Balance and Harmony Time to solve the last puzzle Cartian left behind. | 9105 · #20 | ||
| [Tenebraum] Along the Path Follow Gabriella up to the altar. | 9105 · #21 | — | |
| [Tenebraum] Cartian's Past Cartian finally appeared with a shocking revelation. Hear her out. | 9105 · #22 | ||
| [Tenebraum] Once Upon a Time in Illya Continue listening to Cartian's story. | 9105 · #23 | ||
| [Tenebraum] Curtain Call for Cartian Head to where Cartian vanished and put an end to her scheme. | 9105 · #24 | ||
| [Tenebraum] To the Finale Cartian's headed to Tenebraum's end. Go after her. | 9105 · #25 | — | |
| [Tenebraum] Shattered Shadow You finally stopped Cartian. Speak with Orwen. | 9105 · #26 | ||
| [Tenebraum] The Hidden Journal The Black Spirit says there must be something Cartian hid, and suggests you look for it. | 9105 · #27 | — | — |
| [Tenebraum] The Final Touch Examine Cartian's shattered remains. | 9105 · #28 | — | |
| [Tenebraum] Return The Black Spirit wants to head back to Hakinza Sanctuary now. | 9105 · #29 | — | |
| [Zephyros] The Last Throne The Black Spirit wants you to head to Hakinza Sanctuary and look into the last throne. | 9106 · #1 | — | |
| [Zephyros] Jordine's Legacy Orwen thinks you should talk to Jordine. Find him at Hakinza Sanctuary. | 9106 · #2 | ||
| [Zephyros] Into the Secret Now that you've heard Jordine's story, head into the office and meet the Secret Guards, just like Orwen suggested. | 9106 · #3 | — | |
| [Zephyros] Scars of the Past The Ancient Stone Chamber and Jordine's slate... Uncover their secrets. | 9106 · #4 | ||
| [Zephyros] Call of Destiny Alustin is asking for an investigation of Zephyros. Listen to what the Secret Guards have to say. | 9106 · #5 | ||
| [Zephyros] To the Scorched Land You're ready to head to Zephyros. Follow your destiny and go to Zephyros. | 9106 · #6 | — | |
| [Zephyros] Ambushed! The moment you touched Zephyros' gate, you were ambushed. Check the area first. | 9106 · #7 | — | |
| [Zephyros] Ancient Prophecy There is a row of slates just like the murals of prophecy from the Ancient Stone Chamber. Take a closer look. | 9106 · #8 | ||
| [Zephyros] Secrets Unveiled The inscription on the slate revealed something incredible. Listen to the rest of Lafi's interpretation. | 9106 · #9 | ||
| [Zephyros] The Answer to the Mystery You've checked all the murals. See if there are any more clues nearby. | 9106 · #10 | ||
| [Zephyros] King of Kabua An unexpected name was written on the old scroll. See what Lafi makes of it. | 9106 · #11 | ||
| [Zephyros] The King's Message Lafi wants to dig up more Ancient records. Continue the investigation with him. | 9106 · #12 | ||
| [Zephyros] What Remains What was Jordine trying to tell you? Keep investigating with Lafi and Orwen. | 9106 · #13 | ||
| [Zephyros] Princess of Zephyros Orwen looks shaken. Help her settle down. | 9106 · #14 | ||
| [Zephyros] Stormy Billows Lafi seems concerned about Orwen. Keep an eye on her while you explore Zephyros. | 9106 · #15 | ||
| [Zephyros] Abyssal Rift After the monster fell, Goyen, who had disappeared from The Magnus, appeared. Listen to what he has to say. | 9106 · #16 | ||
| [Zephyros] Guided by Destiny Orwen looks unsettled. Keep listening to Goyen's story. | 9106 · #17 | ||
| [Zephyros] Ancient Message Lafi seems to have discovered something. Examine the scroll that dropped from the Ancient Weapon. | 9106 · #18 | ||
| [Zephyros] Caphras's Trail Goyen discusses Caphras's whereabouts. | 9106 · #19 | ||
| [Zephyros] In Search of Clues Look around for any clues nearby. | 9106 · #20 | ||
| [Zephyros] Scroll of Dark Power The scraps you found in the ruins look like pieces of a torn scroll. Piece it together and see what it does. ※... | 9106 · #21 | ||
| [Zephyros] Record of the Immortal Lafi is trying to decipher the paper you've found. | 9106 · #22 | ||
| [Zephyros] Doomsday Continue listening to Lafi as he deciphers the scroll. | 9106 · #23 | ||
| [Zephyros] Orwen Orwen rushed off on her own. Go after her. | 9106 · #24 | ||
| [Zephyros] Will Reclaimed Orwen seems to have regained her will to move forward. Head back to Lafi and Goyen and see what they have to say. | 9106 · #25 | ||
| [Zephyros] Shadowy Proposal Something feels off around here. Check out where the dark energy is coming from. | 9106 · #26 | ||
| [Zephyros] Those Who Defy Darkness The Shadow Knights are in your way. Take them down. | 9106 · #27 | ||
| [Zephyros] Servant of Crimsonroot The Shadow Knights summoned a massive monster. | 9106 · #28 | ||
| [Zephyros] Where the Altar Leads Bring the pendant the Shadow Knights left behind to the altar. | 9106 · #29 | — | |
| [Zephyros] On the Opposite Side The resonating power teleported you to the north of Zephyros. Look around. | 9106 · #30 | — | |
| [Zephyros] Darkness Beckons Check out the inside of the hidden cave. | 9106 · #31 | ||
| [Zephyros] An Audience Step into Zephyros Castle and meet Edania's last king. | 9106 · #32 | ||
| [Zephyros] To Bow or to Defy Listen to the story of the king who succumbed to darkness. | 9106 · #33 | ||
| [Zephyros] Seize the Throne Seize the last throne of Edania. | 9106 · #34 | ||
| [Edania] King of Edana You claimed Edania's last throne and became the King of Edana. But then... | 9107 · #1 | ||
| [Edania] Truth of the World Illezra claims she'll finally reveal the truth. Hear her out. | 9107 · #2 | ||
| [Edania] The True Edana Illezra says there's something she wants to tell you, the King of Edana. Keep listening to Illezra. | 9107 · #3 | ||
| [Edania] This Is Not the End Illezra vanished, saying she'll be back when everything's ready. Check in with the Black Spirit. | 9107 · #4 | — | |
| [Edania] The Pact The Black Spirit says it's been waiting for this moment, and starts talking about the "deal." | 9107 · #5 | — | — |
| [Edania] Hour of Destiny Approaches Destiny calls for you once more. | 9107 · #6 | — | — |
| [Weekly] For the Throne: Aetherion Defeat Jordine to earn the right to challenge the Throne of Aetherion. ※ This quest resets every Thursday after... | 9108 · #1 | ||
| [Weekly] For the Throne: Nymphamaré Defeat Rusalka to earn the right to challenge the Throne of Nymphamaré. ※ This quest resets every Thursday after... | 9108 · #2 |