Errand
Chronicle 3530 · Entry #272
[Hexe Sanctuary II] The Truth Behind the Witch Tower
Mona
Objective
Mona says that the Witch Tower NPC Knowledge is the source of the power that enables the Skeletons to move around, and asks you to destroy it. Destroy the Witch Tower, then come back to Mona.
Destroy the Witch Tower NPC Knowledge;
Dialogue
Villager
Dialogue
I figure that those Skeletons can move around
because of the Witch Tower NPC Knowledge.
The tower sends out its power
which animates the Skeletons.
I think we should destroy the Witch Tower...
So how about you put your skills to use once more?
because of the Witch Tower NPC Knowledge.
The tower sends out its power
which animates the Skeletons.
I think we should destroy the Witch Tower...
So how about you put your skills to use once more?
Villager
Dialogue (Alt)
I feel sorry for all those poor creatures. Both the living ones and the dead ones... It's just so sad...
Villager
Completion
I was right, huh? It was the Witch Tower NPC Knowledge!
Other Errands in This Chronicle
20 further errands share this chronicle — the same travelers, the same stretch of road.
- #1 Annoying Jellyfish
- #2 Water Strider Mystery
- #3 Catfishman Identity
- #4 Roccio's Dispatch
- #5 Show Your Abilities
- #6 Stop the Over-fishing
- #7 Catfishman Total War
- #8 My Old Friends
- #9 [Fishing] A Taste of Mud
- #10 [Fishing] Invisible Special Fish
- #11 [Fishing] Need Sliced Fish
- #12 [Fishing] This is Great!
- #13 Rhutums' Threat
- #14 Who are the Rhutums?
- #15 Powerful Rhutums
- #16 Sunrise Herb for Hangovers
- #17 An Ornament Worth Something
- #18 Furniture Dealer Mayeri
- #19 Mayeri's Concern
- #20 A Wooden Sword is Weak
Details
| Chronicle | 3530 |
| Entry | 272 |
Quest Giver
Turn-in
Summary
I was right, huh? It was the Witch Tower NPC Knowledge!