Errand
Chronicle 9203 · Entry #13
Into Tenebraum
Humming Knight
Objective
Show the Humming Knight where Tenebraum is.
Talk to the Humming Knight;Talk to the Humming Knight;
Dialogue
Sub-quest
Dialogue
Hah... hah... That was too close.
Even with the food, the Naga remained wrathful.
It seems they have no wish to speak with us.
How are we to find our way, then?
No compass... no bearings.
This is most troublesome.
Even with the food, the Naga remained wrathful.
It seems they have no wish to speak with us.
How are we to find our way, then?
No compass... no bearings.
This is most troublesome.
Sub-quest
Dialogue (Alt)
No compass... no bearings.
This is most troublesome.
This is most troublesome.
Sub-quest
Completion
Now that I know the road, I should set out.
I have tarried too long; I must make haste.
Not sure where your road leads,
but may fortune favor you.
I'll be on my way.
Until we meet again.
I have tarried too long; I must make haste.
Not sure where your road leads,
but may fortune favor you.
I'll be on my way.
Until we meet again.
Other Errands in This Chronicle
20 further errands share this chronicle — the same travelers, the same stretch of road.
- #1 Missing in the Sands
- #2 Lost Hashashin
- #3 Blades Without Banners
- #4 [Crossroad] Turn a Blind Eye
- #5 [Crossroad] Lend a Hand
- #6 Bern Mercenaries
- #7 Legacy of the Wandering Blade
- #8 Legacy of the Wandering Blade
- #9 The Saltwater Supper
- #10 Scouting the Crossroads
- #11 Peace Served with Lamb
- #12 Peace Set in Stone
- #14 Cliffs Wait, Stomachs Don't
- #15 An Old Comrade's Fate
- #16 Into Tenebraum
- #17 Into Tenebraum
- #18 Cliffs Wait, Stomachs Don't
- #19 Cliffs Wait, Stomachs Don't
- #20 That Precious Something
- #21 Why He Came Here