Main-Story Chapter Chapter 135

[Calpheon] To the Delphe Knights Castle

Quests in this Chapter

10 quests bound together by a common thread — a traveler who takes one will likely find the next on the same stretch of road.

[Serendia] The Road to Serendia 1 step
  • #148 [Calpheon] To the Delphe Knights Castle
    It's time to venture to a new place to continue the chase after Jordine. Go to the entry of the Delphe Knights Castle and speak with Isobelle Encarotia.
[Calpheon] Jeron the Tactician 11 steps
  • #1 [Calpheon] Jeron the Tactician
    Arriving at the Delphe Knights Castle, the soldiers seemed preoccupied with fending off the Harpies' attack. Follow Isobelle to talk to Jeron.
  • #2 [Calpheon] Noisy Harpy Cries
    Jeron says that civilians cannot enter because the castle is preparing for war. Continue to talk to her.
  • #3 [Calpheon] A Desperate Cry for Help
    Requests for reinforcements are coming in from all around, and Jeron appears troubled. Talk to her to see if you could find a way to pass through the gate.
  • #4 [Calpheon] Deputy Commander Margaret
    You defeated Harpies invading the castle and met Margaret, the deputy commander. She says that if you help her, she'll allow you to meet Commander Willar....
  • #5 [Calpheon] The Harpy's Code
    Margaret says Harpies are intelligent enough to use written language. Search for the codes left behind by them.
  • #6 [Calpheon] Deciphering Harpy Code
    You found the codes, but it's hard to decipher them. Go and hand them over to Margaret.
  • #7 [Calpheon] Writing the Report
    Margaret has found out why the Harpies are attacking the castle. Wait for her report.
  • #8 [Calpheon] Incoming Harpies
    The Harpies are attacking again. Margaret has asked to relay the information she discovered to Commander Willar. Slay the Harpies first.
  • #9 [Calpheon] Jordine Met Again
    Commander Willar's office is filled with an eerie atmosphere. Watch the situation.
  • #10 [Calpheon] Presence
    Luckily, you weren't caught, but the conversation was unsettling. Talk to Brego Williar.
  • #11 [Calpheon] Discussion with Brego Williar
    You've explained the various tasks you're handling to Brego Williar, but he seems to be in disbelief. Talk to him.
[Calpheon] [Crossroad] Harpy Subjugation I 3 steps
  • #1 [Calpheon] [Crossroad] Harpy Subjugation I
    It seems the only way to resolve the situation is to wipe out the Harpies. Talk to Brego Williar.
  • #2 [Calpheon] Harpy Subjugation II
    If the Harpies are taken care of, Brego Williar has offered to vote for the safe return of Jordine. Defeat the Harpies.
  • #3 [Calpheon] The Fallen Harpy
    The fallen Harpy might help you learn something. Try to talk with the fallen Harpy.
[Calpheon] [Crossroad] Distracting the Harpies I 3 steps
  • #1 [Calpheon] [Crossroad] Distracting the Harpies I
    It seems the only way to resolve the situation is to divert the attention of the Harpies. Talk to Brego Williar.
  • #2 [Calpheon] Distracting the Harpies II
    Brego Williar offered to vote for the safe return of Jordine if you take care of the current situation. Deal with the Harpies.
  • #3 [Calpheon] The Fallen Harpy
    It seems like the fallen Harpy is trying to say something. Try to talk with the fallen Harpy.
[Calpheon] Jeron the Tactician 6 steps
  • #15 [Calpheon] Reunion with Yaz
    You've met Yaz at Karanda Ridge. Talk to her.
  • #16 [Calpheon] Relic on the Ridge
    You've gathered intel that there's a relic atop the ridge. Inspect the relic.
  • #17 [Calpheon] Jordine's Plan
    Orwen, who was initially investigating the relic, mentions that something seems off. Talk to her.
  • #18 [Calpheon] Harpy Queen Karanda
    Jordine was attempting to lure Karanda by kidnapping the Harpy princess.
  • #19 [Calpheon] Dark Power
    You defeated Karanda and absorbed the relic's power. Go talk to Brego Williar.
  • #20 [Calpheon] Jordine Escaped
    After Karanda was defeated, Brego Williar is greatly pleased. There's a sense that things are going well. Talk to him.
[Calpheon] Fallen Orwen 18 steps
  • #1 [Calpheon] Fallen Orwen
    Orwen's condition is worrying. Head to Florin and meet Valentine.
  • #14 [Calpheon] Fallen Orwen
    Orwen's condition is worrying. Head to Florin and meet Valentine.
  • #2 [Calpheon] Orwen's Wound
    Upon observing Orwen's condition, Valentine insists that she needs to be treated promptly. Follow the group and head to where she is lying down.
  • #3 [Calpheon] A Strange Aura
    Valentine says that he senses an odd energy. Talk to him about Orwen's condition.
  • #4 [Calpheon] Herbs for Healing
    Valentine says that if he gets a certain herb, Orwen can be treated. Ask him which herb is needed.
  • #16 [Calpheon] Herbs for Healing
    Valentine says that if he gets a certain herb, Orwen can be treated. Ask him which herb is needed.
  • #5 [Calpheon] To the Caphras Cave
    To find the herb you must go to Caphras Cave. Follow the path.
  • #6 [Calpheon] Subjugation of Those Possessed
    After hearing what Yaz said, the Black Spirit tells you that you're special. It also said something you couldn't understand. To find the herb, you must go...
  • #7 [Calpheon] A Suspicious Wind
    You've finally found the herb. There is a breeze coming from the wall nearby, as if there's something inside. Take a closer look at it.
  • #8 [Calpheon] Caphras, the Immortal Alchemist
    There is a hidden space inside the wall and it seems some unexpected visitors have arrived before you. Talk to them.
  • #9 [Calpheon] Brewing Herbs
    Valentine asks for your help brewing herbs. Talk with him.
  • #15 [Calpheon] Brewing Herbs
    Valentine asks for your help brewing herbs. Talk with him.
  • #10 [Calpheon] Valentine's Special Potion
    At last, the medicine is finally ready. Hurry and take it to those awaiting your return.
  • #11 [Calpheon] An Unexpected Visitor
    You heard the ancient tales about the struggle against Belmorn. The Black Spirit does not seem pleased. Someone suddenly came to find you. Talk with Valks.
  • #12 [Calpheon] Calpheon's Circumstances
    Valks vents out his frustrations while explaining the situation in Calpheon. Continue the conversation with him.
  • #13 [Calpheon] The Journey Restarts
    You decided to step away from the Secret Guards for now to help Valks. Talk to him about what needs to be tackled first.
  • #20 [Calpheon] To the Northern Wheat Plantation
    You decide to head to the Northern Wheat Plantation first. Once there, meet with Valks.
  • #21 [Calpheon] Northern Wheat Plantation's Fixer
    Valks suggests winning over the people of the plantation first before requesting rations. Help those in distress, then hand over the golden grain you...
[Calpheon] Irrigation for Crops 5 steps
  • #1 [Calpheon] Irrigation for Crops
    In the vast expanse of Pasenia's grand farm, countless workers once toiled under the sun. Yet, a recent wave of turmoil has left them woefully short-handed....
  • #2 [Calpheon] The Ordained Priest of Elion
    The Giant seems unsettled and confused. Talk with St. Pjorn and St. Pejon, then tell him about the real culprit.
  • #6 [Calpheon] The Ordained Priest of Elion - St. Pejon is Guilty.
    Inform the anxious Giant that the culprit seems to be St. Pejon.
  • #7 [Calpheon] The Ordained Priest of Elion - St. Pjorn is Guilty.
    Inform the anxious Giant that the culprit seems to be St. Pjorn.
  • #3 [Calpheon] Those Who Ruin the Land
    Lakia asks you to get rid of the moles, locusts, and boars that are ruining the field. Help him out.
[Calpheon] Fallen Orwen 48 steps
  • #109 [Calpheon] Northern Wheat Plantation's Harvest
    After speaking to Pasenia, report on the Northern Wheat Plantation's harvest to Valks.
  • #22 [Calpheon] Lady Norma Leight
    Now that you've helped several people at the plantation, go talk with the owner, Norma Leight.
  • #23 [Calpheon] The Owner of the Wheat Plantation
    You happened to hear Norma Leight's conversation with the visitor. Talk to her.
  • #24 [Calpheon] Discussion with Norma
    Norma Leight treated you to a delicious meal. The atmosphere is warm and friendly. Continue to listen to the conversation.
  • #25 [Calpheon] Never-ending Tales
    Norma Leight suspects that Valks' request may have a political purpose. Keep listening to the conversation.
  • #26 [Calpheon] Rounding up the Supplies
    Isobelle steers the conversation and asks for all the supplies to be gathered in one spot. Follow her instructions and move them.
  • #27 [Calpheon] Special Treatment
    Having moved all the supplies, you report back to Isobelle. She seems to have something to say. Talk to her.
  • #28 [Calpheon] Private Discussion
    It seems Isobelle has something to discuss. Go to the top of the wheat plantation tower.
  • #29 [Calpheon] Recollections of the Past
    Isobelle expresses her frustration about the current situation, recounting what she saw and heard in the capital. Keep talking to her.
  • #30 [Calpheon] Collapsed Isobelle
    Isobelle suddenly collapsed. Quickly take her downstairs.
  • #35 [Calpheon] To Calpheon City
    Povios scooped up Isobelle in a hurry and set off for Calpheon City. Follow them to the city.
  • #36 [Calpheon] Bustling Crowds
    You've arrived in Calpheon City. People are gathered in groups here and there. Take a look around.
  • #37 [Calpheon] Indifference
    As Valks and Isobelle said, Calpheon City doesn't seem to be on the brink of war. Yet, some may be aware of the imminent threat. Talk with the people.
  • #38 [Calpheon] To Isobelle's Residence
    The Black Spirit tells you to go see Isobelle. Head to her place.
  • #39 [Calpheon] Isobelle's Condition
    The Black Spirit expects that something exciting is about to unfold. Go to Isobelle.
  • #40 [Calpheon] Resting up in Calpheon
    Isobelle is regaining her strength. Povios has prepared a place for you to stay on the market street. Rest and come back the next day.
  • #41 [Calpheon] Awoken Isobelle
    A day has passed and Isobelle seems to be in a much better condition. Talk to her.
  • #42 [Calpheon] Opening of the Calpheon Parliament
    Isobelle has decided to attend the Parliament meeting, and she wants you to accompany her as her attendant. Talk to her.
  • #43 [Calpheon] Sitting Begins
    After meeting Isobelle's father, Enrique Encarotia, the council meeting begins. Attend the meeting.
  • #44 [Calpheon] Isobelle's Appeal
    Many issues were addressed, but nobody mentioned Jordine. Help Isobelle speak her mind.
  • #45 [Calpheon] Elina's Intervention
    Elina Leight interjected after Isobelle's appeal. What does she have to say? Listen to her.
  • #46 [Calpheon] Talking to Enrique
    Due to Elina Leight's words, the situation has turned against Isobelle. If things continue this way, she might end up in prison. Talk to Enrique Encarotia.
  • #47 [Calpheon] Elina's Ulterior Motive
    Enrique Encarotia asks you to find out what Elina Leight is up to. Go to her office and meet her. ※ Accepting this quest may make some Calpheon sub-quests...
  • #50 [Calpheon] Unfair Deal
    Elina Leight makes a tough request, but your hands are tied. Talk with Valks.
  • #51 [Calpheon] Brilliant Solution
    Upon hearing Elina Leight's request, Valks is consumed with worry. Talk to him and find a solution.
  • #52 [Calpheon] Ration Delivery
    The situation at Trina Fort seems more dire than you anticipated. After talking with the Xian Merchant Guild member, deliver the rations carts.
  • #53 [Calpheon] Inside Trina Fort
    The Black Spirit says something smells sweet at Trina Fort. First, ask Valks where you should go.
  • #54 [Calpheon] A Peculiar Atmosphere
    During combat with the Saunils, you sense they are looking for something. Talk with Valks.
  • #55 [Calpheon] Atop of the Trina Fort
    As Valks explained, use the lift and go up. ※ When the platform lowers, get on it to move upwards.
  • #56 [Calpheon] Commander Fridri Dofricson
    You met Fridri Dofricson, the Commander of Trina Fort. Talk with him.
  • #57 [Calpheon] Beacon of Victory
    Fridri, grateful for your help, asks you to light the beacon in signal of the joyous victory. Go to the beacon tower with Valks.
  • #58 [Calpheon] Depleted Ancient Relic
    You found a relic in the beacon tower, but it holds no power within. Talk to Valks after he returns from lighting the beacon.
  • #59 [Calpheon] Clue Remnants
    It is almost certain that the Saunils were in search of the relic's power. The Black Spirit says that Belmorn might have had a hand in it. Talk to Fridri Dofricson.
  • #60 [Calpheon] Saunil Demands
    The Black Spirit is convinced that the boss of the Saunils has the Black Stone. Talk to Fridri and Valks.
  • #61 [Calpheon] The Saunil Siege Captain Orban
    The Black Spirit seems to like Valks' plan. Defeat the Saunil Siege Captain as planned.
  • #62 [Calpheon] Black Crystal Trade Rights
    The Black Spirit is quite pleased with the Black Stone obtained from the Saunil Siege Captain. Talk to Valks.
  • #63 [Calpheon] Parting Words
    Fridri has readily agreed to the big request. The time has come to return to the capital. Talk with Valks.
  • #64 [Calpheon] Report on the Trade Rights
    Thanks to Fridri's help, Elina Leight's request has been fulfilled. Return to Calpheon and go talk to her.
  • #68 [Calpheon] Rewards of the Deal
    Elina handed over the form for the trial postponement like she said she would. Go submit the form.
  • #69 [Calpheon] Trial Postponement
    Having listened to the conversation between Delphad and Herman, it seems that the Trolls are the problem. Talk to Herman Feresio.
  • #70 [Calpheon] Cooperating with Herman
    Herman is surprised to see the trial postponement from Elina. Continue to talk to him.
  • #71 [Calpheon] To Anti-Troll Fortification
    Herman tells you to go to the Anti-Troll Fortification with Valks. Talk with Valks.
  • #72 [Calpheon] Troll Subjugation
    You arrive at the Anti-Troll Fortification which is just as chaotic as Trina Fort. Defeat the Trolls.
  • #73 [Calpheon] Request for Assistance
    Andre Vidal, the leader of the Anti-Troll Fortification, seems to have an awkward relationship with Valks. Talk to Andre Vidal.
  • #74 [Calpheon] Awakened Ancient Trolls
    The Black Spirit says that the dust coming from the Trolls is not just any old ordinary dust. Defeat the Trolls firing catapults.
  • #75 [Calpheon] Into a Troll Horde
    After all this time the Ancient Trolls are still intact. The Black Spirit suspects Belmorn. Defeat more Trolls and find clues.
  • #76 [Calpheon] Regarding Quint
    You obtained information about Quint, the leader of Trolls, and then unexpectedly met with Edan and Martha Kiyen. Talk with them.
  • #77 [Calpheon] Situation Update
    Valks says that he needs to relay the information gathered so far to the Captain. Talk with Andre Vidal.
[Calpheon] [Crossroad] Siding with Valks 2 steps
  • #1 [Calpheon] [Crossroad] Siding with Valks
    The conflict between Andre and Valks shows no signs of resolution. In the current situation, it seems right to approach with caution as Valks suggests. Try...
  • #5 [Calpheon] [Crossroad] Siding with Andre
    The conflict between Andre and Valks shows no signs of resolution. But right now, it seems only right to listen to Andre who's in charge. Talk to Andre.
[Calpheon] Fallen Orwen 29 steps
  • #78 [Calpheon] King of the Trolls Quint
    The friction building between Andre and Valks has finally come to a boiling point. Talk to the Black Spirit.
  • #79 [Calpheon] A Familiar Aura
    You defeated Quint, the merciless leader of the Trolls. You notice a familiar object nearby. Take a look at it.
  • #80 [Calpheon] Final Hope
    Belmorn appears to have regained full power. The Black Spirit says that the relic mentioned by Edan is your last hope. Talk to Valks.
  • #81 [Calpheon] To Bree Tree Ruins
    Although returning to Calpheon City was your main priority, the Black Spirit interfered. It seems like you should follow the Black Spirit's words for now....
  • #85 [Calpheon] Ruins Golem Extermination
    Upon arriving at Bree Tree Ruins with Aslind, the Black Spirit catches scent of a relic. Defeat the Ruins Golem blocking the way.
  • #86 [Calpheon] Muraka
    The Black Spirit anticipates that something tremendous lies ahead and speculates it is Jordine's ploy to distract you. Continue towards the entrance of the ruins.
  • #87 [Calpheon] Into the Ruins
    Although you defeated Muraka blocking the entrance, Aslind... Without a moment to gather your thoughts, the Black Spirit urges you to hurry. Defeat the...
  • #88 [Calpheon] In Search of the Relic
    The Black Spirit says that Belmorn couldn't have taken the relic, as it holds a pure form of power formed during the ancient kingdom of Kabua. Reach out to...
  • #89 [Calpheon] Potent Black Energy
    You absorbed the relic's power and feel a surge of strength coursing through your body. Now, hurry to Calpheon City.
  • #93 [Calpheon] Into the Fire
    Jordine's invasion has thrown Calpheon City into chaos. Defeat his minions throughout the city.
  • #94 [Calpheon] The Defense of Calpheon
    You defeated Muraka, and now all that's left is to defeat Jordine.
  • #95 [Calpheon] The Final Battle
    Belmorn's powers were extinguished by the Light of Ancient Origin. Cheers of the people echo across the city.
  • #96 [Calpheon] Hero of Calpheon
    Jordine was defeated, but along with it, the Light of Ancient Origin eliminated some of the Black Spirit's power. Talk with Valks.
  • #97 [Calpheon] Meet Isobelle
    The streets are crowded. While citizens are relieved that the ordeal is finally over, politicians race to take credit for the victory. Go meet with Isobelle.
  • #98 [Calpheon] A Helping Hand
    As her trial looms, Isobelle appears troubled. Talk to her.
  • #99 [Calpheon] Confrontation with Enrique
    Enrique believes that everything and anything can be resolved with money. Talk to Enrique Encarotia.
  • #100 [Calpheon] Dawson's Ledger
    Thanks to Valk's distraction, you found Dawson's ledger without problem in the safe. Leave the room and meet Valks outside by the door.
  • #101 [Calpheon] Trial Opening
    Isobelle's trial has begun. Participate in the trial and help Isobelle.
  • #102 [Calpheon] Invalidating Claims
    Elina has come prepared. But, there are sure to be flaws in her story. Refute Elina's claims.
  • #103 [Calpheon] Loopholes in the Evidence
    When questioned about Ashen Usurper, Elina was adamant it is just a sword with an unknown origin. She must be caught out somehow, dig deeper.
  • #104 [Calpheon] Dawson's Return
    Isobelle's unfavorable situation has been suddenly reversed thanks to the appearance of a witness.
  • #105 [Calpheon] Closing Arguments
    The trial seems to have gone well. Only Isobelle's final argument remains.
  • #106 [Calpheon] Unexpected Gains
    Attending the trial to help Isobelle revealed some unexpected information.
  • #107 [Calpheon] An Eventful Day
    The trial is finally over. Isobelle seems to be relieved. Talk to Isobelle.
  • #108 [Calpheon] The Calpheon Ball
    A banquet is being held to mark the closing of all matters. Head to the banquet.
  • #110 [Calpheon] Epilogue I
    Things are all wrapped up in Calpheon. Talk to Isobelle, Valks, Enrique, Povios, and Elina.
  • #111 [Calpheon] Epilogue II
    Things are all wrapped up in Calpheon. Talk with Alustin, Orwen, Edan, and Yaz.
  • #112 [Calpheon] Epilogue III
    Things are all wrapped up in Calpheon. Go find Jarette, Alfonso, Dawson, and the monument.
  • #113 [Calpheon] Pressing Forward
    The Black Spirit declares that all tasks in Calpheon have been completed, urging you to venture to a different place.
Chapter Notes
[세렌디아] 검은용 석상 의뢰 완료
Details
Chapter135
KindMain-Story Chapter
Quests10