# Jordine's Whereabouts

**Quest Group**: 108967
**Steps**: 20

## Summary

He just moved toward the ridge.
He will probably try to awaken the Harpy Queen.

## Walkthrough


### Step 1

- **Objective**: Jordine's Whereabouts

- **Summary**: He just moved toward the ridge.
He will probably try to awaken the Harpy Queen.


### Step 2

- **Objective**: Was someone here?

- **Summary**: I heard he was being escorted to Calpheon, but I was surprised. I wasn't expecting him to appear looking like that.


### Step 3

- **Objective**: [Recall] Jordine's Actions

- **Summary**: He just moved toward the ridge.
He's probably going to try and wake up the Harpy Queen.


### Step 4

- **Objective**: [Recall] Did someone just come and leave?

- **Summary**: I heard that the new recruit was being escorted to Calpheon.
I was surprised. I wasn't expecting that.


### Step 5

- **Reward**: Plunge this poisoned dagger into a fallen Harpy. 
It's coated with a unique scent.
The Harpies will seek out the owner of this dagger,
which will keep this place quiet, at least for a while.


### Step 6

- **Reward**: But if the mother, Karanda, were to join the offensive...
We aren't prepared for such an attack!


### Step 7

- **Reward**: It's shameful to be stationed for years at this outpost, guarding against such beasts.
Have I not earned a promotion to a position in the capital?


### Step 8

- **Reward**: Karanda is said to have given birth not long ago.
Naturally, the queen cherishes her child.
If the Shadow Knights went after her newborn,
it's only natural this would be the Harpies' response.
So, Knight of Serendia and Xian Guild merchant...
How do you plan to handle this situation?


### Step 9

- **Objective**: Here's Margarett's message.

- **Summary**: It's absurd that Margaret would make a mistake,
but the contents of this message are even more bizarre!
Find the Harpy princess? Damn it! 
That must be the message the Harpy delivered to Jordine earlier!


### Step 10

- **Reward**: Those good noble ladies must trust you greatly.
Well then, let's hear how you plan to fend off those Harpies.


### Step 11

- **Objective**: I will handle this matter personally.

- **Summary**: Alone, you say? All of it?
Even the bit about hauling the power-hungry heretic back alive?


### Step 12

- **Reward**: How selfish.
The personal request of the Lady Jarette Domongatt, perhaps?


### Step 13

- **Objective**: So... here's what's been going on in Serendia...

- **Summary**: So, Serendia wishes to directly punish the traitor, Jordine,
and requests that he be captured and returned alive?


### Step 14

- **Reward**: (Brego Williar seems to have grasped
the situation while reviewing the documents.)


### Step 15

- **Objective**: Here's a document proving my identity.

- **Summary**: This is... the royal seal of Serendia... Jarette Domongatt?
And this is... from Isobelle Encarotia of the Xian Merchant Guild.


### Step 16

- **Reward**: Never heard anyone claim to be "a merchant by day, but a knight in a fray."
Keep spouting such nonsense and I'll be forced to alert the guards.


### Step 17

- **Reward**: Who are you? Civilians are not allowed here.
If you fail to identify yourself, you will be imprisoned according to military law.


### Step 18

- **Dialogue**: Are you ready to take the three oaths?


### Step 19

- **Reward**: Tell me if you ever change your mind.
We will always have a spot for you at our Delphe Knights.


### Step 20

- **Reward**: Letting you go on as an adventurer is just a waste of talent.

