Errand
Chronicle 3722 · Entry #1
[Crow's Nest] A Strange Tale from the Great Ocean
Tranan Underfoe
Objective
The Black Spirit NPC Knowledge told you to visit Tranan Underfoe NPC Knowledge, the blacksmith in Velia, as he's dying to tell you about a strange tale he heard regarding the Great Ocean.
Meet Tranan Underfoe NPC Knowledge, the blacksmith in Velia;
Dialogue
Tranan Underfoe
Dialogue
It seems our old blacksmith friend in Velia has
heard quite an outrageous tale!
A "strange tale regarding the Great Ocean", he says.
He's just dying to tell you, apparently. We should see if that's true, hehe!
The only time I've seen him this excited is when he's talking about hammers.
And we both know he loves hammers! This could be interesting, so let's find out more.
heard quite an outrageous tale!
A "strange tale regarding the Great Ocean", he says.
He's just dying to tell you, apparently. We should see if that's true, hehe!
The only time I've seen him this excited is when he's talking about hammers.
And we both know he loves hammers! This could be interesting, so let's find out more.
Tranan Underfoe
Dialogue (Alt)
It seems our old blacksmith friend in Velia has
heard quite an outrageous tale!
heard quite an outrageous tale!
Tranan Underfoe
Completion
It's good to see so many youngsters these days setting sail on the Great Ocean.
Makes the old village feel alive again, full of vigor and sea-faring tales of adventure.
It's nice to forget about hammers every now and then. Feel young again, you know.
And I got to admit, I do envy their courage at being able to just set off like that.
So, not long ago, I was at the Dancing Marlin Knowledge Item Tavern. You know, Proix's drinking hole.
Well, I heard a strange tale and thought immediately of you.
Although quite frightening, I got the feeling there was truth to those words.
And knowing you have a knack for adventure, I reckoned I'd give you a shout.
Makes the old village feel alive again, full of vigor and sea-faring tales of adventure.
It's nice to forget about hammers every now and then. Feel young again, you know.
And I got to admit, I do envy their courage at being able to just set off like that.
So, not long ago, I was at the Dancing Marlin Knowledge Item Tavern. You know, Proix's drinking hole.
Well, I heard a strange tale and thought immediately of you.
Although quite frightening, I got the feeling there was truth to those words.
And knowing you have a knack for adventure, I reckoned I'd give you a shout.
Other Errands in This Chronicle
20 further errands share this chronicle — the same travelers, the same stretch of road.
- #2 [Crow's Nest] Missing in Action
- #3 [Crow's Nest] Crow Coin
- #4 [Crow's Nest] Evergart
- #5 [Crow's Nest] Necromancy Talisman
- #6 [Crow's Nest] To Crow's Nest
- #7 [Crow's Nest] Time-catching Ghost
- #8 [Crow's Nest] Precious Worth
- #9 [Crow's Nest] The Riddle of Chiro and Toro
- #10 [Crow's Nest] The White Crow
- #11 [Crow's Nest] Power of the Coin
- #12 [Crow's Nest] The Crow's Guest
- #13 [Crow's Nest] Portrait
- #14 [Crow's Nest] Prized Treasures
- #15 [Crow's Nest] Crow's Invitation
- #16 [Crow's Nest] A Nest Without Borders
- #17 [Crow's Nest] Secret of the Talking Foxes
- #18 [Crow's Nest] Hall of Heroes
- #19 [Crow's Nest] Crow's Exhibits
- #20 [Crow's Nest] Evergart's Whereabouts
- #21 [Crow's Nest] Greatest Glory
Details
| Chronicle | 3722 |
| Entry | 1 |
Turn-in
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Tranan UnderfoeVelia Blacksmith
Summary
It's good to see so many youngsters these days setting sail on the Great Ocean.
Makes the old village feel alive again, full of vigor and sea-faring tales of adventure.
It's nice to forget about hammers every now and then. Feel young again, you know.
And I got to admit, I do envy their courage at being able to just set off like that.
So, not long ago, I was at the Dancing Marlin Knowledge Item Tavern. You know, Proix's drinking hole.
Well, I heard a strange tale and thought immediately of you.
Although quite frightening, I got the feeling there was truth to those words.
And knowing you have a knack for adventure, I reckoned I'd give you a shout.
Makes the old village feel alive again, full of vigor and sea-faring tales of adventure.
It's nice to forget about hammers every now and then. Feel young again, you know.
And I got to admit, I do envy their courage at being able to just set off like that.
So, not long ago, I was at the Dancing Marlin Knowledge Item Tavern. You know, Proix's drinking hole.
Well, I heard a strange tale and thought immediately of you.
Although quite frightening, I got the feeling there was truth to those words.
And knowing you have a knack for adventure, I reckoned I'd give you a shout.